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Devlog
V18
December 03, 2022
by
sr93.me
Hey, I got back to working on the game after a couple of months. Here is a little winter update to start things rolling again. Added a snowy main menu background. Added 2 new wintery skins, one of whi...
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V16
September 14, 2022
by
sr93.me
V16 Made some tweaks and fixed a few bugs around spawning the boss. Added 2 new power that you can get randomly by pickup up the crystal. Now other than the laser you can also get invincibility which...
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V15
September 10, 2022
by
sr93.me
Added the first boss to the game, it works as intended at this point. Might change things later. He will spawn after every level for testing purposes. Give it a try and let me know if you can beat him...
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V014
August 13, 2022
by
sr93.me
New enemy added: Jumper He jumps from side to side and clings to walls. Fixed a bug where the crystal stopped spawning in certain scenarios. Fixed the crystal shatter animation not playing on pickup...
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v013
August 13, 2022
by
sr93.me
Drawn 2 new skins for you to get in the shop. I wasn't too happy with the giant orb for the superpower pickup so I made it into a bit more humble crystal. This time it has a destroy animation as well...
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V012
August 13, 2022
by
sr93.me
Tweaked the flying chompers behavior a bit. Animated an red orb that you pick up and it activates asuperweapon. For now the only superweapon is a laser scan that killall monsters it touches Made the o...
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V011
July 26, 2022
by
sr93.me
V011 Fixed some minor bugs. Reworked flying chomper's and wall crawler's movements so they feel more natural. Made the pixels look more crispy...
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Oakden V010
July 25, 2022
by
sr93.me
Many small and big things changed/added. New enemy: Hanger- drop from the top and explodes. Can be dangerous but sometimes helpful. New enemy spawn curve. After you kill all the enemies a new visual e...
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V009
July 10, 2022
by
sr93.me
Reworked the enemy spawning system. Animated wall crawler deaths. Added a kill counter so you know how far you've got until the next depth. Made some minor fixes here and there. Rebranded from svnriz...
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V008
July 08, 2022
by
sr93.me
New wall crawler animations. Wall crawlers now only spawn from the bottom and move slower. 2 new skins to unlock. Set default gold to 10k+V# so you can unlock any skin right out of the bag...
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Oakden V006
July 04, 2022
by
sr93.me
Added a HUD to the level. Changed the word "Coins" to a coin icon in the level. You now start with 3 shields again. Added animations to menu and shop arrow buttons. Adjusted enemy behaviors...
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Oakden V005
July 04, 2022
by
sr93.me
New enemy: Wall Crawler Edited tutorial visuals...
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Oakden V004
July 04, 2022
by
sr93.me
Added some effects on the hero in the main menu and when you pick up coins, Coins can now only be picked up when not slashing. Made bad economy a little bit better. Fixed a bug where the dead sprite d...
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Oakden V003
July 04, 2022
by
sr93.me
Added 3 new skins in the shop. Added unlock skin functionality with unbalanced economy. Made the enemies drop more coins to further unbalance the economy. Game now pauses on death, Fixed a bug with en...
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V002
July 04, 2022
by
sr93.me
Added: - Depths - Tutorial...
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First public build
July 04, 2022
by
sr93.me
This game was drawn up a long time ago and since then I picked it up and put it down countless times and finally. I decided to put out the first public build of the game. I don't know how fast I'll be...
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Oakden V007
July 04, 2022
by
sr93.me
New. smoother logo in the intro. Added a combo system with visual effects. Fixed a game breaking exploit in the core mechanics. Made the hits register more accurately. Fixed a bunch of other crumbs he...
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